Aseprite, the perfect tool to create pixel art for your game!
From pixel to hero!
It is well known that there are a lot of editors around the web to make pixel art, Piskel,
Lospec Pixel Editor, Krita...heck! you can even use Paint to create pixel art! Despite all of
that though, there is a certain software that gets the crown, and that chosen one is Aseprite!
In this entry, i will explain some of the main features of Aseprite, as well as it´s upsides and
downsides when you use it, let`s get started!
Main features
Aseprite is basically a pixel art playground. The interface is simple, clean, and made
specifically for pixel art with an adapatable canvas. Some of it`s amazing properties
include:
-Easy exporting for sprite sheets or GIFs
-A bunch of pixel-friendly tools like shading, dithering, and pixel-perfect pen
-Onion skinning (so you can see your previous and next frames while animating)
-A timeline for animation (frame-by-frame animation)
Advantages
-The pixel perfect feature allows for accurate traces and movements
-It runs pretty smoothly in most hardware, so it is quite available for everyone
-There are a lot of communities and tutorials dude to the popularity of Aseprite as a whole
-The user interface is easy to navegate
Disadvantages
-The layer system is hard to understand sometimes
-It isn`t free. It costs 20$ in order to get it
-You can only use it for pixel art
Final thoughts
Aseprite is 100% worth it. It makes animation super smooth, helps you stay organized, and
doesn’t get in the way of the user. It’s focused, fast, and honestly just fun to use.
Are you already using Aseprite? Got any tips, tricks, or favorite shortcuts? Drop them in
the comments!



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